![]() Your spouse has successfully applied for an adoption.Īlternatively, the spouse may instruct the player themself to submit the application. Upon waking up the next day, the following notification appears: Honey, I will apply for an adoption with Minister Lee right away. ![]() Honey, I really want a child, can we adopt one?.The player's spouse may also spontaneously ask about having/adopting a kid, if the required conditions have been fulfilled for a while and the player has not suggested it. ![]() The adoption process is conducted through the Church of the Light. If the couple is of different sexes, then the player will be given the option of whether they would like to go for adoption or a biological child. Next morning player attributes are back to normal.Īfter reaching Full Devotion (12 ) and owning a Level 4 House, players can either ask their spouse or be asked by their spouse if they want to adopt a child. If it is the player, they lose it as soon as they go to bed at the day of divorce. If the player decides to divorce their spouse during pregnancy, the female (regardless if NPC or player) will lose the baby. The child's appearance is randomly selected on the day they are born, and reloading the day re-randomizes the child's appearance. The pregnancy lasts for approximately two in game weeks. Near the end of her pregnancy, she will stay in bed longer than normal and wake up about an hour later than usual. If the NPC wife becomes pregnant, she will either say she is tired or outright state that she thinks she is pregnant. Player! The reason you've been tired lately must be because we're going to have a baby! I will take care of both of you! Count on it! If the player becomes pregnant, they will receive a -30% Max Stamina and -30% Defense debuff during the pregnancy, and the husband will often say to take it easy and not to strain themselves. Gifting the spouse a Children Doll increases the likelihood of the spouse asking for children, though it is not required to instigate a pregnancy. If the couple is of different sexes, the player may talk to their spouse one day only for them to point out that the female of the couple has been tired lately. Continuing the game from an older save file does not remove any achievements that had been earned. There is no way to get rid of children after having them, other than reloading a save file that predates the agreement to have children. The player can reload the day that they got a child to re-randomize all of the child's physical features. The interaction option to ask their spouse for children does not appear immediately after fulfilling the requirements, and may take some time to appear. To have children, the player must first have 12 Relationship hearts with their spouse, have a Level 4 house, and have a Cradle or a two-person bed that can accommodate a baby. Children stay babies and do not grow up, regardless of how old they are in terms of calendar years. Currently, children are not developed much, so the player's spouse rarely interacts with their children and other characters do not acknowledge their existence at all. Different-sex couples can opt for children via either pregnancy or adoption through the Church of the Light, though same-sex couples can only have children via adoption. In My Time at Portia, the player character can have up to a total of two children, though both children do not need to be from one partner.
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